The Idealist's Approach.
An Online Gallery Walk from
A Designer Who's Still Learning.
App & Web Design
Starting from the year 2017 with
the first UI/UX design attempt of
HYPNOS, I have created a several
other projects in the following
years and am still continuing to
explore UI/UX design.
Modeling & Product Design
From 2019 till now, I've developed
a passion for actually bring design
into practice, and found product
design to be the best-available way
Click on the following projects of
mine to glimpse at how an idealist
imagine changes.
Communication & Graphic Design
Equipped with skills in a several
Adobe products, I wish to better
balance off aesthetics and utility.
Click on the following graphic
design works to learn more.
Coding Sketches
After being introduced to platforms
such as Github, p5js, processing, etc.,
I've started to explore visuals that
could be accompllished by programs.
Illustration, Animation, Concept Art
Proficient in procreate, and now
starting with photoshop, I hope
to make great use of my experience
in drawing on paper, and apply it
to the creation of multi-media art.
HYPNOS (2018)
HYPNOS is a sleep-accompanying app, and also my very first experimentation
with UI/UX design. The app aims to provide support for those who either
suffer from sleep problems or are worried about their quality of sleep.
If possible I would very much like to bring HYPNOS into practice someday,
so it doesn't remain as a design/visual work on paper.
AnimDoc (2018)
AnimDoc is a design for website that introduces cognitive disorders,
accompanied by a series of minigames that enable visitors to experience
what life would be like for people diagnosed with cognitive disorders.
If possible in the future, I would also be willing to actually code for
this website with a few changes made in the design.
PetCare (2021)
A collaborative work with Jack. PetCare is dedicated to pet lovers
as a reminder app designed to keep track of chores, your pets'
health records, and other functions that are yet to be developed.
I worked on the visual elements and some part of the UI for this
project. The 1.0 version of PetCare can be downloaded from appstore
and is linked below:
ARkidIA (2019)
No longer satisfied with 2D design that still needs space for
imagination, I became eager to realize many of my works and
eventually found 3D modeling to be the best way to turn many
of my idealistic visions into reality. ARkidIA is my first
attempt, a semi-automatic childcare center accompanied by an
app, a collaborative work with Yingshi Hu helping with modeling.
TEAVIA (2019)
After finishing ARkidIA, I wanted to switch to modeling smaller-scaled,
delicate installations and I decided to experiment product design.
TEAVIA is a tea/cup set that embodies the concept of globalization,
telling the stories of how tea connects 4 different cultures.
Design Challenges (2021)
A series exploring different design elements / principles
created in class. To be continued.
Playing Cards (2021)
A set / deck of poker cards themed as representing the 12
astrology signs, created for class. This design have been
printed out for display.
David Hockney Recreation (2021)
An animated processing sketch that codes for a recreation of
David Hockney's swimming pool, created for class. Codes are
linked here .
2 Animations (2021)
A class project aimed to achieve the same visuals, one with
imported images (illustration of mine), and one entirely with
codes. The first animation is linked here
and the second one is linked here .
Fan Art (2020-now)
A series of fan art (digital illustration) created since 2020.
Concept Art for Games and Movies (2019-now)
A few concept art pieces (digital illustration) for ILLUMINACION
(game project created during summer school, styled to be isometric)
and a music video which failed to move on to production phase
(illustration half-way finished, but I liked it a lot so I included it).